The Legend of Zelda: Breath of the Wild, A Review

So I’ve been playing The Legend of Zelda: Breath of the Wild, and I have to say I am completely addicted. The art style is beautiful, and for reference I am playing this on the Wii U. I love the music and the new takes on some of the old songs, like Epona’s song that Kass plays on his accordion sometimes when you find him. The weapons were interesting, but I’m still on the fence about them breaking all the time. I also really liked the story and all of the champions and what they added to the story.

From watching the trailers, I was very wary about the new changes, the stamina bar because we all know how well that went in Skyward Sword, the breakable weapons and shields, and other things that are minor in return. I didn’t pre-order it, I watch Youtubers and people on Twitch and I knew they were going to lay it, so I stayed back in wait to see at least the first few minutes of it. I was hooked. I watched The Demodcracy on Twitch at midnight on Thursday and immediately wanted to buy it on Friday. If you were second guessing, I suggest watching someone play it.

I’m not going to say much about the plot, it’s your typical, Ganon is about to break free, defeat these four dungeons, and then defeat Ganon. I liked searching the different landscapes for the towers to bring up the maps of the areas. Finding the Master Sword was easy, but who would’ve known you needed 13 hearts to pull it out. I also found all 120 shrines, but about half I needed to use a guide for. But, I still spent 10 minutes on some even knowing where they were, or with the challenges to get into some of them. I’m really glad I did find them all because it was nice having 2.5 stamina circles and 30 hearts going into the final battle.

Now, other than the weapons breaking, I think my biggest problem with this game is the drop in frame rates. I don’t know what it is about a battle with more than two enemies, but on the Wii U, there is a huge drop in frame rate in battles. The bosses are usually fine, when I fought Ganon and he was using all of his mini goop boss weapons at the same time, no drops, but as soon as two Bokoblins or anything joins the fight, it drops. This is one thing I find to be kind of pathetic. It can load in the entire world, but can’t handle a battle?

Other than that, Breath of the Wild is amazing. The korok seeds are a little meh, they aren’t hard to find, but I guess there are over 700 of them or something? I don’t know, that’s just a thing I saw online. The shrines were pretty cool, but some are just ridiculous to find. I love the clothing though. Until the last boss, and during the certain areas where you need certain clothing to survive, I am probably always in the Sheikah stealth clothing. I upgraded it to the second level so I can move faster at night too. I would also suggest getting the Ancient armor set because it greatly helps with Hyrule Castle and kind of Ganon’s fight.

All in all, this is a really good game. I love it, played it for 2 weeks straight. I don’t know how I feel about the Master Sword, but that’s up for you guys to decide. There aren’t as many temples as Ocarina of Time or Wind Waker, but I think the story runs well with it. I loved Mipha and Urbosa, Daruk isn’t horrible, kind of just there, but I hate Revali. He was so jealous of you that he is just an asshole even in death. I think he was the only champion I didn’t like.

Get this game. If you have a Wii U, just get it for the Wii U, it’s not that much better on the Switch from what I’ve heard. I loved it, so hopefully so will you. Have fun!

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Stories: The Path of Destinies, A Review

So I haven’t finished all of the stories in Stories: The Path of Destinies, but I have found all of the “Truths.” The game is interesting plot wise because it’s a choose your own adventure kind of plot, so after each major battle area, you get to choose where to go next. I think the game does this well, and actually helps with the different “Truth” endings. It’s actually really interesting to see all of the possible branches you can take and all of the outcomes you get with each change in the branch. I have found a couple where you actually die instead of getting one of the destiny endings, and the destiny endings are somewhat different from the “Truths.” The destiny endings come from a bunch of branch changing with one of the “Truth” characters: Lapine, Zenobia, the Skyripper and the Iblis stone. There are 24 endings all in all.

I love Reynardo. I love the weapons. But the fighting system just does not work for what the game tries to do, especially when there are more than three enemies to fight. The battles try to be fast paced, but the controls don’t react well enough to be more than just frustrating to be honest. You can dodge, but it takes up stamina, which they don’t show you the bars for. The dodging aspect can also be a bit finicky. You can get stuck on enemies sometimes, or even the environment. The character primarily gets stuck around the edge boundaries of the stages. The character literally stops moving and you need to move back from the edge boundary to start moving again.

These are probably the only problems I have with the game. The characters are well written. The narration is witty, albeit, kind of Portal/Borderlands rip-offish, but still pleasant to listen to. Even with the janky fights, the battles don’t feel forced, and using the different sword abilities are easy, albeit kind of useless. The different sword types are really just to open the specific elemental doors for said sword, and after you finish finding everything, there’s no point in going through them. Upgrading the swords don’t really help with the battles either, it’s more the abilities that help.

Through all of these, the pick your own adventure really makes Stories: The Path of Destinies a good game to play. One thing is each play through lasts about a half an hour and you can’t skip through the explaining what each choice you can make is. It gets repetitive. I liked playing up to the “true” ending, but I don’t think I would pay twenty dollars for it. I got the game through PlaySation Plus, and would definitely suggest getting it through the subscription, but if you have to pay for it, maybe wait until it’s on sale. It’s quick fun, but not really lasting. Have fun!

The Deadly Tower of Monsters

Oh. My. God. Just finished playing The Deadly Tower of Monsters for the PS4 because it’s a free game from the PlayStation Plus free game of the month. It’s totally 70s styled, sci-fi movie with a director’s commentary on top of it all in the form of a game.

We take the helm as Dick Starspeed, you read that correctly, crash landing on the planet of Gravoria in your ship held up by strings. We begin with just a baton to fend for our lives from stop-motion animated dinosaurs. As you progress through the game, we meet Scarlet Nova, the daughter of the emperor of Gravoria, and Dick’s co-pilot Robot. Through these three characters, you will climb the deadly tower full of monsters, and find abilities and weapons to help with progressing passed monkeys, squids, acid spitting goo things, a giant gorilla, a mechanical chameleon with saws for hands, and a giant octopus.

Each of the weapons are unique, and as you upgrade them, shows a little of the thoughts that went into designing them. I personally loved the lightsaber, the sword, and the antenna. The director throughout will also talk about designing the sets, costumes, like why the Robot has two exhaust pipes I believe and humans need to releave themselves so just use your imagination, sound, and a very interesting twist at the end that I’ll leave for you to play.

I would also like to talk about the game design in itself. With the options menus, you can adjust the brightness of the screen, but also whether the screen acts like the old vhs with all the dirt spots and video breaks, or dvd which is into the digital age. I personally chose the vhs because it looked cool. In the sound, there is also a chance to change between vhs and dvd, but I couldn’t really tell the difference, even with headphones on.

Through fighting stop-motion dinosaurs, to free-falling through rings floating around the tower, The Deadly Tower of Monsters does not disappoint. If you love 50s-70s sci-fi movies, a little wonky fighting systems, and crazy creatures this game is the game for you. I personally loved it, especially the ending, just going to say they totally break the 4th wall, and I hope all of you who read this play the game. Right now it is free with PlayStation Plus until December 6th, on Steam for $15 for windows only, and anywhere else I have no idea. Even though the gameplay isn’t super long, the plot and everything else are worth it. I hope more games like this come out.

Streaming on Twitch

So I just finished streaming on twitch playing Dark Souls 3, and it was weird. The only person that showed up was my friend, but it was still weird knowing someone was watching me. I also created a highlights video and uploaded it to YouTube on redcatgaming. It’s really cool, and I am so horrified about it. It’s the first thing I’ve ever uploaded and it is a stream. I hope to actually make let’s play videos in the future. This is so exciting.

Also, I am going back to college on Monday, so I don’t know how many posts I will be able to do in the coming weeks until I get re-acclimated to the college atmosphere. Hopefully it isn’t long, but I don’t know for certain. If you like watching someone play video games, check out redcatgaming on YouTube/twitch. See you there!

Dark Souls 3: New Game +

I don’t know how many of you guys care about gaming or Dark Souls 3 for that matter, but I finished Dark Souls 3 and decided to try NG+. I did not expect to be completely op, but I’ll get to that in a moment. New game plus, for those of you who don’t know, can begin after you beat the main quest-line. It’s supposed to have a few new items, harder enemies, and maybe a few other surprises. I never got to it in Dark Souls 2, but I loved Dark Souls 3 so much, I wanted to play it again. (Also waiting for the dlc rumored to come out in September) So far, it’s actually been a little easier than my first time through. I leveled up my weapons, I use katanas and now the exile great sword, to the highest point. I have tried to save all the people I could that sell me things, and I’ve actually defeated most of the bosses on the first go. I have not tried Oceiros, the Champion (the bane of my existence,) or the Nameless King. I killed the Dancer early, don’t know how I was so lucky, and have had pretty good luck with every other boss except the easy ones. Vordt and the dragon slayer armor gave me the most trouble so far. They were rather annoying. NG+ seems to be really easy. It has been kind of fun killing all of the bosses in one go, especially Pontiff. I can’t wait for the DLC, and I will definitely be posting more on that. Have fun and keep playing!

Initial Thoughts on Pokemon Go

I downloaded the app last night when it was finally released in the US, some speculate because so many people were downloading the app early illegally, and as with anything brand new and for the phone, it was kind of wonky. I had to restart the app four times to even get to the character creator screen, and then the first couple of times it froze there, so I had to reopen the app and wait through the loading screens all over again. I’ve also noticed with some people they can find pokemon all around their house, but I have yet to find a single one, or really in the vacinity of my house. I took it out for a spin today just to see what I could find, and the pokemon are easy to catch, but my monument locations wouldn’t load. I think that’s another thing with it is phone companies I think aren’t allowing enough megabites to go to this system, so when I try off wifi, it says the servers are having problems. Other than that, it’s a cool game so far, haven’t reached level five yet so I still haven’t picked a team, mostly because I can’t find pokemon, just a little glitchy which is to be expected from a brand new game with so many people wanting to play it. I’m sure it will get better and the servers strengthened to handle the traffic going in and out.

Kingdom Hearts (PS2)

Kingdom Hearts 3 is coming out at some point late this year or next, and because of this, I went back and made a new game in the original PS2 version of Kingdom Hearts. When it first came out, I LOVED the game. I had a little experience with Final Fantasy, but I loved Disney, so I immediately fell in love with the game.  When I first played it, I don’t know how I didn’t get annoyed with this, but the camera controls make absolutely no sense. Using the R2 and L2 buttons to move the camera is not cohessive, especially when you had the ability to use the R3 (the right joystick.) I really hope they put out a collection like they did with the PS3, but really just KH 1 & 2. The spinoffs don’t really help with the story, and actually aren’t that well made, aka KH 365/2 Days. Replaying the original, although somewhat annoying, I have remembered what it was like back in those days, and I really missed games like this. I can’t wait for KH3 and to see what they have added to the KH universe.