The Legend of Zelda: Breath of the Wild, A Review

So I’ve been playing The Legend of Zelda: Breath of the Wild, and I have to say I am completely addicted. The art style is beautiful, and for reference I am playing this on the Wii U. I love the music and the new takes on some of the old songs, like Epona’s song that Kass plays on his accordion sometimes when you find him. The weapons were interesting, but I’m still on the fence about them breaking all the time. I also really liked the story and all of the champions and what they added to the story.

From watching the trailers, I was very wary about the new changes, the stamina bar because we all know how well that went in Skyward Sword, the breakable weapons and shields, and other things that are minor in return. I didn’t pre-order it, I watch Youtubers and people on Twitch and I knew they were going to lay it, so I stayed back in wait to see at least the first few minutes of it. I was hooked. I watched The Demodcracy on Twitch at midnight on Thursday and immediately wanted to buy it on Friday. If you were second guessing, I suggest watching someone play it.

I’m not going to say much about the plot, it’s your typical, Ganon is about to break free, defeat these four dungeons, and then defeat Ganon. I liked searching the different landscapes for the towers to bring up the maps of the areas. Finding the Master Sword was easy, but who would’ve known you needed 13 hearts to pull it out. I also found all 120 shrines, but about half I needed to use a guide for. But, I still spent 10 minutes on some even knowing where they were, or with the challenges to get into some of them. I’m really glad I did find them all because it was nice having 2.5 stamina circles and 30 hearts going into the final battle.

Now, other than the weapons breaking, I think my biggest problem with this game is the drop in frame rates. I don’t know what it is about a battle with more than two enemies, but on the Wii U, there is a huge drop in frame rate in battles. The bosses are usually fine, when I fought Ganon and he was using all of his mini goop boss weapons at the same time, no drops, but as soon as two Bokoblins or anything joins the fight, it drops. This is one thing I find to be kind of pathetic. It can load in the entire world, but can’t handle a battle?

Other than that, Breath of the Wild is amazing. The korok seeds are a little meh, they aren’t hard to find, but I guess there are over 700 of them or something? I don’t know, that’s just a thing I saw online. The shrines were pretty cool, but some are just ridiculous to find. I love the clothing though. Until the last boss, and during the certain areas where you need certain clothing to survive, I am probably always in the Sheikah stealth clothing. I upgraded it to the second level so I can move faster at night too. I would also suggest getting the Ancient armor set because it greatly helps with Hyrule Castle and kind of Ganon’s fight.

All in all, this is a really good game. I love it, played it for 2 weeks straight. I don’t know how I feel about the Master Sword, but that’s up for you guys to decide. There aren’t as many temples as Ocarina of Time or Wind Waker, but I think the story runs well with it. I loved Mipha and Urbosa, Daruk isn’t horrible, kind of just there, but I hate Revali. He was so jealous of you that he is just an asshole even in death. I think he was the only champion I didn’t like.

Get this game. If you have a Wii U, just get it for the Wii U, it’s not that much better on the Switch from what I’ve heard. I loved it, so hopefully so will you. Have fun!

The Deadly Tower of Monsters

Oh. My. God. Just finished playing The Deadly Tower of Monsters for the PS4 because it’s a free game from the PlayStation Plus free game of the month. It’s totally 70s styled, sci-fi movie with a director’s commentary on top of it all in the form of a game.

We take the helm as Dick Starspeed, you read that correctly, crash landing on the planet of Gravoria in your ship held up by strings. We begin with just a baton to fend for our lives from stop-motion animated dinosaurs. As you progress through the game, we meet Scarlet Nova, the daughter of the emperor of Gravoria, and Dick’s co-pilot Robot. Through these three characters, you will climb the deadly tower full of monsters, and find abilities and weapons to help with progressing passed monkeys, squids, acid spitting goo things, a giant gorilla, a mechanical chameleon with saws for hands, and a giant octopus.

Each of the weapons are unique, and as you upgrade them, shows a little of the thoughts that went into designing them. I personally loved the lightsaber, the sword, and the antenna. The director throughout will also talk about designing the sets, costumes, like why the Robot has two exhaust pipes I believe and humans need to releave themselves so just use your imagination, sound, and a very interesting twist at the end that I’ll leave for you to play.

I would also like to talk about the game design in itself. With the options menus, you can adjust the brightness of the screen, but also whether the screen acts like the old vhs with all the dirt spots and video breaks, or dvd which is into the digital age. I personally chose the vhs because it looked cool. In the sound, there is also a chance to change between vhs and dvd, but I couldn’t really tell the difference, even with headphones on.

Through fighting stop-motion dinosaurs, to free-falling through rings floating around the tower, The Deadly Tower of Monsters does not disappoint. If you love 50s-70s sci-fi movies, a little wonky fighting systems, and crazy creatures this game is the game for you. I personally loved it, especially the ending, just going to say they totally break the 4th wall, and I hope all of you who read this play the game. Right now it is free with PlayStation Plus until December 6th, on Steam for $15 for windows only, and anywhere else I have no idea. Even though the gameplay isn’t super long, the plot and everything else are worth it. I hope more games like this come out.

Dark Souls 3: New Game +

I don’t know how many of you guys care about gaming or Dark Souls 3 for that matter, but I finished Dark Souls 3 and decided to try NG+. I did not expect to be completely op, but I’ll get to that in a moment. New game plus, for those of you who don’t know, can begin after you beat the main quest-line. It’s supposed to have a few new items, harder enemies, and maybe a few other surprises. I never got to it in Dark Souls 2, but I loved Dark Souls 3 so much, I wanted to play it again. (Also waiting for the dlc rumored to come out in September) So far, it’s actually been a little easier than my first time through. I leveled up my weapons, I use katanas and now the exile great sword, to the highest point. I have tried to save all the people I could that sell me things, and I’ve actually defeated most of the bosses on the first go. I have not tried Oceiros, the Champion (the bane of my existence,) or the Nameless King. I killed the Dancer early, don’t know how I was so lucky, and have had pretty good luck with every other boss except the easy ones. Vordt and the dragon slayer armor gave me the most trouble so far. They were rather annoying. NG+ seems to be really easy. It has been kind of fun killing all of the bosses in one go, especially Pontiff. I can’t wait for the DLC, and I will definitely be posting more on that. Have fun and keep playing!

Praise the Sun

The Daily Post


It’s interesting to look at and be in the community of Dark Souls. Yes there are some trouble makers, but all in all, people want to help each other. I’m a part of the sun covenant, and it’s really cool because it’s more of helping the other person out than fucking them over for your own sake. The color system has definitely become better because now you can tell between the helping people, white or gold markings, and the people who can possibly kill you like the purple signs. In DS2, covenants weren’t that useful or prevalent. I didn’t really like them. The summoning in 2 was also kind of shit compared to 3, but that’s probably because more people are playing 3 than 2 right now.

I’ve been playing with a friend from college with most of the boss fights, although a few I did on my own because we just died too many times and I was pissed and wanted the boss to die…i.e. the Dancer of the Boreal Valley. I also find it slightly easier with bosses alone, except for the bloody Pontiff, but I digress. Dark Souls 3 is a lot of fun, and actually a lot of fun with other people. The lag is a bit weird, especially with being invaded, but other than that, it’s a lot of fun, and the animations for both games are pretty hilarious.

Also, for a mini-rant. The Nameless King is complete bull shit. At least with the Champion Gundyr, you could parry him and actually defeat him with some difficulty, actually the second hardest fight I have had. The Nameless King is hard only because of circumstances out of your control. It’s almost like they took a note out of the DS2 boss book and made the hit box ridiculous, the aoe attacks ridiculous, and it’s a two-part battle. I haven’t even gotten to part two yet. My friend said I should summon some people, but I don’t even see the point when I’ll die in five seconds anyway. Oh, and the only weakness on the wyvern is its head, which is always moving above you and/or breathing fire so you die. It’s complete bull. Everyone says it’s the hardest battle in DS3, which I give credit to, but, it’s a good thing the battle is optional because it’s near impossible. I wouldn’t care if you had a chance, but there is none. It’s the luck of the draw.

Other than that. I am on my last boss, the Soul of Cinder, and I gave the Fire Keeper the eyes, so I’m going to check out that ending and get the achievement. Should be fun.

P.S. I know who The Nameless King is supposed to be, so fuck that. I’ll help my friend if I have to.

Dark Souls 3

My friend bought me Dark Souls 3, probably to make me shut up, and I love it. Everything that was wrong with Dark Souls 2, they fixed, and added in some of Bloodborne as well. The graphics are phenomenal. I watched videos talking about Bloodborne and Dark Souls, and I like their idea that Bloodborne is in a stage where the apocalypse is happening right now, rather than Dark Souls which has the architecture of post-apocalypse. Some fights are a little ridiculous, but they are so much better than in Dark Souls 2. The fighting mechanic actually works. The hit boxes are actually there for your character as well. Do you have any idea what it’s like to actually be able to hit a boss and not be right on its ass? My favorite so far is with the Abyss Watchers. The battle is fluid, long, and enjoyable. I actually first tried the battle with my friend, and saved him, because he was reckless. That’s the difference I think. Dark Souls 3 has a bit of Bloodborne in it, in which the battles are fair, but if you are greedy, it will bite you. Dark Souls 2 on the other hand, was unfair from the moment you pressed the start button. I’m only to the Catacombs of Carthus, but I know this game has more beauty to show me. I may write another review, once I have beaten it, but until then. Buy this game. Play this game. Once I get the money I will buy the season pass. I can’t wait to see what else they have in store.

Initial Thoughts on Pokemon Go

I downloaded the app last night when it was finally released in the US, some speculate because so many people were downloading the app early illegally, and as with anything brand new and for the phone, it was kind of wonky. I had to restart the app four times to even get to the character creator screen, and then the first couple of times it froze there, so I had to reopen the app and wait through the loading screens all over again. I’ve also noticed with some people they can find pokemon all around their house, but I have yet to find a single one, or really in the vacinity of my house. I took it out for a spin today just to see what I could find, and the pokemon are easy to catch, but my monument locations wouldn’t load. I think that’s another thing with it is phone companies I think aren’t allowing enough megabites to go to this system, so when I try off wifi, it says the servers are having problems. Other than that, it’s a cool game so far, haven’t reached level five yet so I still haven’t picked a team, mostly because I can’t find pokemon, just a little glitchy which is to be expected from a brand new game with so many people wanting to play it. I’m sure it will get better and the servers strengthened to handle the traffic going in and out.

Kingdom Hearts (PS2)

Kingdom Hearts 3 is coming out at some point late this year or next, and because of this, I went back and made a new game in the original PS2 version of Kingdom Hearts. When it first came out, I LOVED the game. I had a little experience with Final Fantasy, but I loved Disney, so I immediately fell in love with the game.  When I first played it, I don’t know how I didn’t get annoyed with this, but the camera controls make absolutely no sense. Using the R2 and L2 buttons to move the camera is not cohessive, especially when you had the ability to use the R3 (the right joystick.) I really hope they put out a collection like they did with the PS3, but really just KH 1 & 2. The spinoffs don’t really help with the story, and actually aren’t that well made, aka KH 365/2 Days. Replaying the original, although somewhat annoying, I have remembered what it was like back in those days, and I really missed games like this. I can’t wait for KH3 and to see what they have added to the KH universe.

Dark Souls 2: Scholar of the First Sin

So, I’ve been splitting my time between Dark Souls 2: Scholar of the First Sin and writing, and I just have to say, I am both addicted and annoyed with DS2. Considering I’m playing a remake, you would think they would have updated at least some things with the game that are honestly careless to leave in. Having the hit boxes bigger on the enemy’s weapons as opposed to mine, does not make the game harder, but unfair. I shouldn’t have to stand under the boss in order to hit it, when the boss can hit me within thirty to zero feet of the boss. Another thing I have noticed is, except for the magic homing arrows, which in its name has homing in it, gigantic iron arrows cannot change direction mid-air, not even sorry, but that’s not how physics works, granted the one boss in the area can also change directions mid-air after it jumped to plunge its sword into you, so I guess they learned their arrow bending skills from the Smelter Demon. Something else that annoys me is the dodge rolling. What is the point if it doesn’t actually work? I shouldn’t have to level up one of my attributes, to make more invulnerability plains around me. I think the game, and the series in general is addicting because of how frustrating it is, but there are parts of the game that just should’ve been fixed.